Schedule
Game 1: Tuesday January 6th
Point Value:750
Scenario: Kansas
Table: 4’x4’ sparse terrain, brush, shrubbery, tank traps, barbed wire, etc.
Objective: Weighted Kill Points, 3 for HQ, 2 for Elites, Fast Attack, Heavy, 1 for troops.
Setup: Pitched Battle
Victory Conditions
Major Victory: Earn double kill points than opponent has earned
Minor Victory: Earn more kill points than opponent has earned
Tie: Earn same number of kill points
Minor Loss: Earn less kill points than opponent has earned
Major Loss: Earn half kill points than opponent has earned
Game 2:Tuesday Febuary 3rd
Point Value: 1000
Scenario: Head Hunter
Table: 4x4 with average to heavy terrain.
Special Rules: 1 and only one HQ may be taken. (must be a singular model that counts as the HQ, Retinues are allowed, but not consequential torwards scoring)
Objective: Destroy opponents HQ
Setup: Spear Head
Victory Conditions
Major Victory: Your HQ survives, your opponants does not
Minor Victory: You inflict more wounds on your opponets HQ than they do to yours
Tie: Have equal number of wounds inflicted on each HQ
Minor Loss: Take more wounds to your HQ than you inflict
Major Loss: Loose your HQ and theirs survives
Game 3:Tuesday March 3rd
Point Value: 1250
Scenario: King of the Mountain
Table 6x4 with medium terrain and large multi teared terrain in dead center with a flag on top.
Objective: Center flag. Troops within 3" claim objective. Anything else contests. (like normal) Plus weighted killpoints (As in 'Ard Boyz)
Setup: Dawn of War
Victory Conditions
Major Victory: Control Objective
Minor Victory: Neither control objective but have more killpoints that opponent
Tie: Neither control objective and equal kill points
Minor Loss: Neither control objective but have less kill points than opponent
Major Loss:Opponent controls objective
Game 4:Tuesday April 7th
Point Value: 1500
Scenario: Bottle Neck
Table: 6x4 with average terrain and a form of impassible terrain stretching across the center of the board with only 12” of open terrain near the center of the board for troops and vehicles to pass through.
Objective: Weighted Kill Points, 3 for HQ, 2 for Elites, Fast Attack, Heavy, 1 for troops.
Setup: Dawn of War
Victory Conditions
Major Victory: Earn double kill points than opponent has earned
Minor Victory: Earn more kill points than opponent has earned
Tie: Earn same number of kill points
Minor Loss: Earn less kill points than opponent has earned
Major Loss: Earn half kill points than opponent has earned
Game 5:Tuesday May 5th
Point Value: 1750
Scenario: Road Warriors
Table: 6x4 Sparse terrain with a road (6' long) running down the center the length of the table.
Objectives: 3 Fuel tanks (objective markers) on the sides of the road. One in the center and the other 2 12" in each opposite direction. Troops within 3" claim objective. Anything else contests. (like normal)
Setup: Players setup within 18" of the short table edge at opposite ends.
Victory conditions
Major Victory: Control 2 more objectives than opponent
Minor Victory: Control 1 more objecitve than opponent
Tie: Control equal objectives
Minor Loss: Control 1 less objective than opponent
Major Loss: Control 2 less objectives than oppnant
Game 6:Tuesday June 3rd
Point Value 2000
Scenario: Base to Base
Table: 6x4 with medium terrain
Objective: Using Capture and Control scenario each player will place an 8”x10” structure to represent their command bunker. The base will have an armor value of 14 on all sides, be able to be occupied, must have one door or opening, may have firing ports, may have roof top access, and will be equipped with single twin-linked infantry carried heavy weapon. (Examples orks: Big shoota or Rokkits, Marines: Heavy Bolter, Lascannon, but no auto or assault cannon as normal infantry cannot carry such weapons.) Also bunkers are destructable.
Set up: Spear Head
Victory Conditions
Major Victory: Control both bunkers
Minor Victory: Control one more bunker than opponent
Tie: Control equal number of bunkers
Minor Loss: Control one less bunker than opponent
Major Loss: Opponent controls both bunkers
Prizes
1st Place: $90 Games Workshop product
2nd Place $50 Games Workshop product
3rd Place $20 Gift certificate to Game Cafe
