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TheBrownDandy
Joined: 12 Mar 2008 Posts: 40
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Posted: Mon May 12, 2008 5:20 am Post subject: Official Warhammer 40k Escalation League 2008 |
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Basic Layout
The 2008 Warhammer 40k Escalation League will be divided into four quarters with prizes being awarded at the end of each quarter to the leaders.
Schedule
Quarter 1
May 27th: 500pt
Combat Patrol rules: Cleanse
Victory Conditions: Victory Points
(The first quarter will be shortened from a planned 3 games(200,400,500) so that we can get bigger games in during the summer months)
Prizes:1st place $20 store credit, 2nd place $15 store credit, Painting Award $10 store credit.
Quarter 2
June 17th: 700pt
Alpha Level: Cleanse
Victory Conditions: Corners
July 8th: 900pt
Gamma Level: Secure and Control
Victory Conditions: Victory Points
July 29th: 1000pt
Omega Level:Seek and Destroy
Victory Conditions: Victory Points
Prizes: 1st $20 store credit, 2nd $15 store credit, 3rd $10 store credit, Painting Award $10 store credit
Quarter 3
August 12th: 1200pt
Gamma Level:Recon
Victory Conditions: Victory Points
September 2nd: 1400pt
Omega Level:Take and Hold
Victory Conditions: Victory Points
September 23rd: 1500pt
Alpha Level:Secure and Control
Victory Conditions: Loot Counters
Prizes: 1st $30 store credit, 2nd $20 store credit, 3rd $10 store credit, Painting Award $10 Store credit.
Quarter 4
October 14th: 1700
Omega Level:Seek and Destroy
Victory Conditions: Victory Points
November 4th: 1900
Alpha Level:Recon
Victory Conditions:Enemy Territory
November 25th: 2000
Gamma Level:Take and Hold
Victory Conditions: Victory Points
Prizes: 1st $50 store credit, 2nd $30 store credit, 3rd $20 store credit, Painting Award $25
Scoring
Each game will be worth a value depending upon Victory Conditions. So the points you earn torwards winning the individual games will go into your cumulative score.
ie. You earn 375 victory points in game #1 and 410 Victory points in game #2 your running total would be 785 going torwards your over all league score.
Painting Awards
Each army at the appropriate level (500, 1000, 1500, 2000) will be voted on by the players and anyone else that wishes to participate in the voting. You will not be allowed to vote for your own work though.
Disclamer
Rules and prize amounts can be changed at any time, nothing is written in stone. Recieved the go ahead from the store owner to move forward with this. But, there is a possibility he could could change his mind about prizes and or amounts. Also dates could change for a numberr of factors. So, don't say I didn't tell you so.
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Mon May 12, 2008 10:51 pm Post subject: |
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i think this sounds great, with the running total of VP you could be undefeated in the tournament but still loose if you dont get the VP at the end. i like that part 
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Joda
Joined: 04 Mar 2008 Posts: 35
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Posted: Wed May 14, 2008 4:10 am Post subject: |
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I had some website templates on my pc I just thought of. I could create a site where I could post our rosters/results if you want it for reference. Let me know and I will set it up.
And if anyone wants to email me, my email is joda84@gmail.com BTW: I am the one with the Necron army. _________________ 
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Wed May 14, 2008 8:01 pm Post subject: |
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my e-mail is steck_638@yahoo.com
tau army BTW...
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Sun May 18, 2008 3:39 pm Post subject: |
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i just noticed that the tyranid brood lord and the carnafex have more than 2 wounds... is the nid player od to use them? (my little bro wants to play nids and that is why i ask)
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Joda
Joined: 04 Mar 2008 Posts: 35
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Posted: Sun May 18, 2008 3:57 pm Post subject: |
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I think a pretty strict proxy rule should be applied. Like no vehicles or hq should be allowed.. But lets say if you needed two-three more warriors then other miniatures (possibly from another game) of same size should be allowed. Like 75-100 points at the very very max... _________________ 
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Sun May 18, 2008 7:26 pm Post subject: |
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the change wouldnt affect anyone (i think) i think that i am the olny one who plans to use proxies really, and i olny need 75 pts or so...
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TheBrownDandy
Joined: 12 Mar 2008 Posts: 40
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Posted: Mon May 19, 2008 1:44 am Post subject: |
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The proxy rule will just be for the first 500 point game and that will be restricted to 50%, after that, no proxies except in extreme circumstances.
And the tyranid player was running them with only 2 wounds but gained 15pts per wound taken off.
I'm going to do a bit of a modified combat patrol for our first 500pt game. Due to the point everyone is wanting to run multiwound HQ, since combat patrol was meant for 400pt, I figure 500pt could have some breathing room.
So,
0-1 HQ
1+ Troops
No ordnance
No vehicles with armor value above 33 (Front+Side+rear)
No 2+ saves
No Special Characters
Also I would like it if everyone brought two copies of their army list, that way we could keep track of progression and be easier to figure up victory points.
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Mon May 19, 2008 1:57 am Post subject: |
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ok, sounds good  TY for calcifying that about the nids also
putting my stuff back togeater (didnt have $ for bateries and lights so i paused it) and realised i left the suit heads, 2 arms, and some other stuff at moms... should be back togeather for the tourny thouhg
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Astrid
Joined: 25 May 2008 Posts: 7
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Posted: Sun May 25, 2008 8:32 pm Post subject: Tuesday's Escalation League Rules |
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Hi. Astrid here. I play marines, necrons, nids, guard and chaos. I understand the GW escalation rules but the more than two wound issue confuses me. Your help will be appreciated.
-You can take any HQ model if you deduct -15 per wound? ie. I can take a Demon Prince for 110 and minus 30 points for two wounds =80 pts for a two wound Demon Prince? Is this correct? Same would go for other large or more than 2 wound HQ and Heavy Models right?
-I bring this up because 500 pt escalation games limit multiwound creatures for more than just wounds. Their power and toughness tend to dominate small games. I played in one two months ago as the Nids and took a squad of Warriors as my leader rather than a huge flying Hive Tyrant.
I'd appreciate clarification so I can build and have a list ready for Tuesday night  I look forward to meeting many of you and having a good time gaming!
Jason Williamson aka Astrid
astrid812@hotmail.com
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Mon May 26, 2008 12:35 am Post subject: |
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he said to ignore the "no more than 2 wounds" rule because it restricts players at this point lvl
and hope to see you there, i play tau, my brother will be there and he plays marines (to many MEQ's arg) my other brother plays nids but it is iffy if he will go... dosnt have any figs for them yet...
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TheBrownDandy
Joined: 12 Mar 2008 Posts: 40
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Posted: Mon May 26, 2008 6:20 am Post subject: |
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Yes, the 2 wound limit exists in combat patrol rules, but combat patrol also has the rule of no more that 400pts. We were doing the wound=15points things in previous 400 pt games. But I figured since we are doing 500pts, and most everyone(well closer to half) were wanting to field 3+ wound creatures. So I figured this would be an easier starting point for everyone. The 700pt game on will be the standard force configuration chart.
You mentioned multiple armies, I myself have thought about bringing two armies. My only concern is time. It would be fine in the early games, they will go quick, but once we get up to 1,000+ points it will get harder to get a second game in.
So, the rule I have been pondering on the subject is. If you wish to bring two armies you can, but they will count as seperate entries. If you play Tyranids and Marines in the same night, Your marines scores will go under a marine entry and the nids under the nids. You won't be able to trade off armies and gain a cumalitve score to just you. (example: No taking orks w/ trukks the night you have to capture loot counters and winning big, then the next week coming in with marines when you have to hold ground. You could do this if you wish, but the two scores would be kept seperately in their own armies tally and not added together.)
Also, if using two armies, you would not be able to place twice, No taking 1st and 2nd and getting two prizes. But yes you can win 1st and the painting award as well.
Love,
The Brown Dandy
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TheBrownDandy
Joined: 12 Mar 2008 Posts: 40
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Posted: Wed May 28, 2008 4:17 am Post subject: 1st Game Results |
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We had the first game and I believe all went well. Sure there was some confusion, but we are all new at this. And I would like to thank all who came out.
Match-ups.
Zack's Marines vs. Steve's Eldar
Jason's Tyranids vs. Joshua's Necrons
Matt's Eldar vs. Clint's Orks
Steven's Tau vs. Richard's Dark Angels
Matt's Tyranids vs Jason's Marines
Ranking and score as of 5/27/2008:
1. Jason's Tyranids 981
2. Matt's Tyranids 750
3. Zack's Marines 700
4. Matt's Eldar 625
5. Steven's Tau 495
6. Jason's Marines 305
7. Richard's Dark Angels 191
8. Clint's Orks 105
9. Joshua's Necrons 20
10. Steve's Eldar 0
The Painting award went to Jason's beautiful Tyranid army that won with 100% of the votes.
The next game will be:
June 17th: 700pt
Alpha Level: Cleanse
Victory Conditions: Corners
Total points possible: 700
I hope to see you all there and hopefully some others. We have come a long way with warhammer in this store. From 2 people for the last 5-6 months to a turnout of 8. I am impressed.
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Joda
Joined: 04 Mar 2008 Posts: 35
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Posted: Wed May 28, 2008 10:50 pm Post subject: |
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My Necrons are tearing this up. _________________ 
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steck_638
Joined: 11 Dec 2007 Posts: 77
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Posted: Thu May 29, 2008 12:47 am Post subject: |
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we will see... 
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